The First Metahuman
Axl Le
Our good buddy, Director and CG artist Axl Le’s latest project, “The First Metahuman,” explores the concept of metahumans— copies of real humans that only exist in the digital world. Unlike real humans, metahumans are not born and they don’t die. Although they function a lot like game avatars, the aim of the metahuman is to pose as a real human. Many are developed to function as representatives, models, actors, influencers, etc.
In an era where societal pressures around beauty and perfection are already intense, metahumans introduce a new, even more unattainable standard. They are not bound by the limitations of reality and often have no original form. This project serves as a social commentary on the growing tension between human societal pressures and the rise of these flawless digital counterparts, blurring the perception of what is real and achievable.
An unsettling and ambiguous score sets the tone for a seemingly utopian world. The arrival of the film title is punctuated by a startling, bold motif that runs throughout the film, marking each chapter and maintaining a sense of order amidst the chaos. In between chapters the soundtrack twists and turns, reflecting the mental state of our antagonist and even features a tongue in cheek representation of Maurice Ravel's Bolero.
Foley and cinematic immersive ambience establish the tone of real-world spaces we all recognise, while unconventional real-world textures are used for the more abstract scenes. Organic sounds are pierced by bold synthesised sound effects representing the distorted virtual world.





